Endless Scroller: three score targets
Three achievements name a mode the store page never mentions. Each has a number attached, which makes them the most concrete goals in the game.
Three ENDLESS SCROLLER stages. Stage 1 needs over 1,000 points, stage 2 over 1,500, stage 3 over 800. Only 7.7, 7.6 and 6.0 percent of players have hit them, which makes them the rarest three achievements in the game.
Three achievements name a mode the store page never mentions. ENDLESS SCROLLER1, ENDLESS SCROLLER2 and ENDLESS SCROLLER3, each with a score target and no explanation.
They are the only achievements in the game that attach a number to something other than a world clear, which makes them the most concrete goals in a game that otherwise publishes very little.
Three published targets
| Stage | Target | Unlocked by | Rarity rank |
|---|---|---|---|
| ENDLESS SCROLLER1 | Over 1,000 points | 7.7% | 3rd rarest |
| ENDLESS SCROLLER2 | Over 1,500 points | 7.6% | 2nd rarest |
| ENDLESS SCROLLER3 | Over 800 points | 6.0% | Rarest |
Percentages from the Steam global achievement API, checked November 13, 2026.
Why stage 3 ranks last
ENDLESS SCROLLER3 asks for 800 points. ENDLESS SCROLLER2 asks for 1,500. If the three were a difficulty ladder, stage 3 would have the highest target. It has the lowest.
| If the stages were... | Then you would expect... | What is actually true |
|---|---|---|
| A progression | Targets rising across 1, 2, 3 | Targets are 1,000 / 1,500 / 800 |
| A difficulty ladder | Stage 3 hardest to score in | Stage 3 has the lowest target |
| Three separate stages | Independent scoring, unrelated targets | Consistent with the numbers |
The most likely reading, and it is a reading rather than a fact: three separate stages with their own scoring, where stage 3 is simply the one that caps lowest. That is consistent with three stages that do not share a scoring system.
What the numbers cannot tell you is why stage 3 is the rarest. A lower target should be easier to reach. Two explanations are possible — the stage is harder to unlock, or it is harder to score in — and nothing published distinguishes them.
The name, read literally
The name is the only description. An endless scroller is a mode where you move continuously and the challenge is distance or score rather than a goal plate.
That would make it the one mode in the game that does not require all players to reach a plate. Which is why it is interesting: everything else in the published material describes a co-op puzzle, and these three achievements describe a score attack.
Whether it is single-player, co-op, or both is not stated. No store page mentions the mode at all.
Approaching the three
Given how little is published, the practical route is the one that follows from the achievement data:
- Finish the fifteen worlds first. WORLD CLEAR sits at 11.1%, which is easier than any of the three Endless Scroller targets. The mode is not the main path.
- Start with ENDLESS SCROLLER1. A 1,000 point target at 7.7% unlocked is the best ratio of target to reach in the set.
- Expect stage 2 to be the real test. 1,500 points at 7.6% is a 50% higher target for essentially the same share of players, which means the score ceiling must be higher.
- Do not assume stage 3's low target means easy. 6.0% is the rarest achievement in the game. A low target with a low unlock rate usually means the stage itself is the obstacle.
Where they sit
The full achievement table including all twenty with conditions is on the achievements page. The world-by-world clear rates, including which world has the steepest drop-off, are on the worlds page.
If what you want is the core game rather than the side modes, how to play covers the goal plate rule that every one of the fifteen worlds is built around.


